The GDI Commando
The GDI Commando is a very useful unit. If you don't like the way other structure busters attack at a long range, hence wasting ammo, then this is the unit for you. It's got a very tough armor and does some serious damage to any structures it touches. Since the commando is an infantry unit, getting it in enemy territory can be a daunting task. Most of the time it is used to get rid of annoying structures in the front lines and along with a few special upgraded rifleman squads, will pave the way for other units to get through.
They can withstand a lot of firepower but still fall if left alone. Its defense, on a level to level basis, is about twice as strong as regular infantry but won't pose much problems for other infantry on a one on one basis.
STATS:
Army Points Usage:
- 10
- 1.5
- Defense & Base Structures
- Infantry
- Snipers
- MG Nests
- Bowlers
- Anti-Infantry Artillery
- Forgotten Mammoths
- Barbwire
- This unit does not currently have any special upgrades
- 6,000,000 Credits
- 12,000,000 Research Points
The commando is a unit I recently started using more since the Firehawk nerf and repair time increase. So far, I am pleased with them when used in conjunction with Juggernauts but do best in threes. If you put them in a vertical row, will cut a nice trail to the Construction Yard. They are also a peach to work with if you "trick" the game and have all anti-infantry units go out to one side. Also, if the commando is of a higher level than infantry, can do some serious damage against a few of them. Worth getting especially if you want to use other units than Firehawks.